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Free tools and libraries updates

by brukardt
Here are some recent updates to our Free Tools and Libraries page:

June 14, 2021: Added Portable OpenAL Sound, a minimal library interfacing to OpenAL Sound to provide the capabilities of playing sound files on many platforms.
Added ARE (Advanced Resource Embedder), a tool which can generate Ada code to embed a file (image, script, etc) in an Ada executable.
April 8, 2021: Added aShell, a library for adding shell-like operations to an Ada program.
January 26, 2021: Added Dotenv, a library to load environment variables from a file.
December 18, 2020: Added UXStrings, a Unicode string package.
Added DePlo, a program to create a plot of dependencies between Ada packages.
October 16, 2020: Added GDNative, a binding to Godot Nativescript.
Added MP, a Music Player based on the Gnoga audio widget.
Added Resource, a tool to convert resource files to Ada source code to be compiled and included in a binary.
(This post will be periodically updated – Webmaster.)
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  1. Wes

    This is a great addition and quite useful IMHO (i.e. no need to memorize what was on the list previously). This should help give library and tool authors some incentive to announce their work on this website.

    Thanks for adding this!

  2. sorry for any redundancy…I sent this also to news@adaic.com:
    15apr21

    Please consider including the above linked reference into your AdaIC Tools and Libraries data listings. Here is a brief description:

    ———————————————————-
    Portable OpenAL Sound: a minimal Ada binding to OpenAL sound

    This is a cross-platform sound-playing package for Ada apps that can asynchronously start and stop music loops, as well as initiate transient sounds.

    It plays WAV files, via OpenAL, on Windows, OSX, and linux platforms.

    It is suitable for any Ada application that needs music, sound loops or transient sound effects; eg. games.

    It comes with easy-to-build test examples.

    Thank You,
    R. Murufas

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